

- The insurmountable skullfort mod#
- The insurmountable skullfort mods#
- The insurmountable skullfort code#
- The insurmountable skullfort plus#
When paired with the right subclass, weapons and mods you can create a devastating Titan build that’s going to help you clear out all kinds of enemies in PvE, and this one is a lot of fun too. Today I am going to have a look at this Death From Above Titan PVE Build including the armour, weapons, subclass and also the best mods to use. This build today is focused around the arc damage type and a Titan’s love for going in there, smashing things up and causing maximum damage. I’ve tried to make this build very accessible. The build is focused around An Insurmountable Skullfort, middle-tree striker and Warmind Cell generation. This is going to help you smash through PVE content like battlegrounds, strikes, lost sectors – anything where you need to clear a whole bunch of enemies in a short space of time. Let’s dive into the build and we’ll start out with the amour.
The insurmountable skullfort mod#
Mobility Enhancement Mod – Increased mobility.The main thing we’re going to be using here is the Transfusion Matrix. When combined with our subclass, which I’ll get into next, this is going to give us the ability to rain down death from above via melee ability kills. As long as we’re getting kills then this is going to retore our melee ability energy, and we’re going to be able to chain kills constantly. Next up let’s have a look at the subclass.
The insurmountable skullfort code#
Subclassįor this build I am using Code of the Missle which is Middle-tree Striker Titan. Thundercrash - Hurl through the air like a missile and crash into enemies to inflict meteoric damage.Inertia Override - Picking up ammo during a slide reloads your equipped weapon and increases weapon damage for a short time.Impact Conversion - Hitting enemies with Ballistic Slam grants Super energy and activates Inertia Override.Ballistic Slam - After sprinting, leap into the air and press the melee button to slam into the ground and damage nearby targets. Replaces Fists of Havoc as subclass Super. The main benefit we’re going to be using here on the subclass is Ballistic Slam.

This pairs very well with the Exotic armour An Insurmountable Skullfort, and is going to allow us to chain together kills. This also grants Super Energy too via Impact Conversion. As we’re running around getting kills by slamming into our enemies from above, this is going to boost our Super Energy, allowing us to get Thundercrash charged as fast as possible. The components of the build-up until now have been focused on close range encounters. The weapons are going to give us some range, as well as Warmind Cell abilities to give us a boost in damage to help us take out as many enemies as possible. I’m also going to be using a combination of mods with the weapons to give an extra damage boost. I’m using the Seraph Revolver in the Kinetic slot and the Ikelos SMG in the Energy slot to create Warmind Cells.
The insurmountable skullfort plus#
These weapons are both effective and freely available in the world loot pool at the moment, plus they are no longer getting sunset.įor the power weapon I’m using The Wadcliff Coil. It’s an Arc Exotic Power Rocket Launcher. Argent Ordnance – While Charged with Light, readying or firing a Rocket Launcher grants it increased damage and reload speed.Taking Charge – Become Charged with Light by picking up an orb.Global Reach – Warmind Cells you create affect and damage targets at a greater distance.Paired with the buffs to reserves from last season, we’re hoping you’ll explode many more things in Season 13!.Exotic Rocket Launchers have been adjusted individually and are affected by this change to different degrees.Increased Rocket Launcher damage by 30%.Mechanized Autoloader – This weapon automatically reloads on ammo pickup.īungie buffed rockets in at the start of season 13.Mad Scientist – This weapon fires a volley of rockets.

#Destiny 2 insurmountable skullfort mod.
